Every Subnautica biome

Planet 4546B is split into surface, cave and deep biomes. Pick one to see its depth, what spawns there and what you can harvest.

37 entries

Every Subnautica biome

Surface

0–80 m

Safe Shallows

The starting biome where Lifepod 5 lands, mainly located near the centre of the map.

10 markers
0–160 m

Kelp Forest

Creepvine forests with a green tint; there are five separate Kelp Forests in the Crater, the northern and western ones being the largest.

4 markers
40–200 m

Grassy Plateaus

Four separate plateau areas where the seafloor is too deep for Creepvines, usually among the first biomes explored.

18 markers
50–230 m

Northwestern Mushroom Forest

The larger of the two Mushroom Forests, dominated by a single Giant Tree Mushroom with caves in its stem.

6 markers
75–250 m

Northeastern Mushroom Forest

The smaller Mushroom Forest, next to the front of the Aurora, packed with Tree Mushrooms and cliffs dropping into the Bulb Zone.

1 markers
140–540 m

Bulb Zone

Biome of glowing Bulb Bushes bordering the Northeastern Mushroom Forest, Crash Zone, Mountains and Crater Edge.

9 markers
0–560 m

Crash Zone

The easternmost and largest biome, where the Aurora crashed; murky brown water, debris, trenches behind the ship and mesas in the south.

17 markers
150–330 m

Crash Zone Mesas

Six flora-covered plateaus in the southern Crash Zone near the Crag Field, standing out from the barren dunes around them..

7 markers
65–530 m

Dunes

Vast sandy biome west of Lifepod 5 on the edge of the map.

18 markers
90–620 m

Grand Reef

Deep biome covering a large part of the southern Crater, known for Anchor Pods and Membrain Trees.

8 markers
20–310 m

Sparse Reef

Gloomy, sparsely populated biome south-west of Lifepod 5 with spire-like rock formations.

2 markers
170–425 m

Sea Treader's Path

Migration path of the Sea Treader Leviathans south-west of Lifepod 5: a large sandy mound with a big tunnel through it.

2 markers
0–560 m

Mountains

Vast, barren biome north-east of Lifepod 5 with deep underwater mountain ranges and hydrothermal vents.

13 markers
25–540 m

Underwater Islands

Huge rock islands suspended above the seafloor, home to many Bonesharks and their own cave system.

5 markers
0–0 m

Floating Island

Tropical island held up by Ancient Floaters, south-west of the Aurora, rising up to 85 m above sea level.

5 markers
0–0 m

Mountain Island

Fog-shrouded island in the south-west corner of the Mountains, home of the Quarantine Enforcement Platform and the Principal Arch cache.

7 markers
170–620 m

Northern Blood Kelp Zone

Dark, deep biome of giant Bloodvines north of Lifepod 5, between the Northwestern Mushroom Forest, Underwater Islands, Mountains and Dunes.

4 markers
100–675 m

Blood Kelp Trench

Single deep trench south-west of Lifepod 5 with rock bridges and caves under the Bloodvines.

3 markers
45–560 m

Crag Field

Rocky biome of large rock spikes between the Grand Reef, Crash Zone and Kelp Forest; the Crater Edge lies to its south and the Aurora's engines to its north.

4 markers
0–8192 m

Crater Edge (Void)

The empty, bottomless area surrounding the playable crater, which serves as the map border; the crater walls drop to about 1,120 m.

0 markers

Caves

135–305 m

Jellyshroom Cave

Cave system below the Grassy Plateaus, Kelp Forest and Safe Shallows with four entrances.

4 markers
90–170 m

Kelp Forest Caves

Cave systems at the deeper levels of the Kelp Forests; the Eye Stalk cave entrance is near Lifepod 3.

9 markers
170–250 m

Mushroom Forest Caves

Two cave systems inside the Giant Tree Mushroom stem in the Northwestern forest, plus a large winding cave in the Northeastern forest cliff that links to the Bulb Zone Caves.

5 markers
10–75 m

Safe Shallows Caves

Many small caves throughout the Safe Shallows, most too small for a Seamoth.

0 markers
120–245 m

Grassy Plateaus Caves

Caves under the Grassy Plateaus where 8 of the 14 Sea Crowns grow (in three of the caves).

9 markers
200–340 m

Sea Treader's Tunnel Caves

Cave network inside the Sea Treader's Path tunnel, entered from the tunnel walls or from the top.

2 markers
195–370 m

Underwater Islands Caves

Caves inside the larger Underwater Islands with upside-down Coral Shell Plates, Rubies and Cave Crawlers.

1 markers
0–380 m

Mountains Caves

Large caves inside the mountain ranges, including the Mountain Island caves (Shale Outcrops, Eye Stalks) and deeper caves with Ruby, Uraninite, Magnetite and a few thermal vents..

7 markers
220–315 m

Bulb Zone Caves

Volcanic caves under the Bulb Zone with small lava rifts on the walls; one links to the Mushroom Forest Caves and another, under Wreck 3, leads to a Cuddlefish Egg..

6 markers
120–420 m

Grand Reef Caves

Narrow caves in the Grand Reef with few resources, though Ruby and Uraninite are easier to find than outside.

1 markers
400–420 m

Dunes Caves

Three caves inside the Dunes giant sinkhole around its thermal vents, holding 4 of the 14 Sea Crowns.

6 markers
285–675 m

Blood Kelp Caves

Caves beneath the Bloodvines of both Blood Kelp Zones.

6 markers

Deep